Where to hunt
Worked out from the monster spawns on the server map. How many creatures have to stand together depends on how strong they are — from 2 for the toughest to 10 for the weakest, because three demons make a hunting ground and eight rats do not. Click an entry to see it on the map.
The list is ordered by how much experience is standing there (creature count × experience per kill), so the most rewarding spots come first. Level ranges are approximated from creature strength — to find one specific creature, use the search box. The level range, the town and the search box narrow the list together.
These creatures give no experience, so they are not a hunting ground and do not show up in the regular list — we only show where they stand, because they do drop loot.
| Area | Count | Where it is | Floor |
|---|---|---|---|
sheep lair
sheep
|
8 | 109 tiles north-east of Edron | ground level |
sheep lair
sheep
|
6 | 130 tiles north-west of Kazordoon | 3 above ground |
sheep lair
sheep
|
6 | 100 tiles west of Carlin | ground level |
sheep lair
sheep
|
5 | 183 tiles north-east of Edron | 2 below ground |
sheep lair
sheep
|
4 | 38 tiles east of Thais | ground level |
sheep lair
sheep
|
3 | 213 tiles north-west of Thais | ground level |
sheep lair
sheep
|
2 | 235 tiles south-west of Venore | 8 below ground |
