Where to hunt

Worked out from the monster spawns on the server map. How many creatures have to stand together depends on how strong they are — from 2 for the toughest to 10 for the weakest, because three demons make a hunting ground and eight rats do not. Click an entry to see it on the map.

ground level
Drag to move the map. Mouse wheel zooms. Use the arrows to change floor, and the skull to show monsters.
Showing only spawns of sheep (7). Show all hunting grounds
Clear filters

The list is ordered by how much experience is standing there (creature count × experience per kill), so the most rewarding spots come first. Level ranges are approximated from creature strength — to find one specific creature, use the search box. The level range, the town and the search box narrow the list together.

These creatures give no experience, so they are not a hunting ground and do not show up in the regular list — we only show where they stand, because they do drop loot.

Area Count Where it is Floor
sheep sheep lair sheep 8 109 tiles north-east of Edron ground level
sheep sheep lair sheep 6 130 tiles north-west of Kazordoon 3 above ground
sheep sheep lair sheep 6 100 tiles west of Carlin ground level
sheep sheep lair sheep 5 183 tiles north-east of Edron 2 below ground
sheep sheep lair sheep 4 38 tiles east of Thais ground level
sheep sheep lair sheep 3 213 tiles north-west of Thais ground level
sheep sheep lair sheep 2 235 tiles south-west of Venore 8 below ground